var aSubtitle="Highlander CCG 1st Edition"; var aExpansion="Crysta Van Pelt Cards"; var aPrefix="HCCG1"; var aFile="CrystaVanPeltCards"; Cux=new Array(1); Ctt=new Array(1); Cst=new Array(1); Ctp=new Array(1); Csp=new Array(1); Cgd=new Array(1); Cpl=new Array(1); Crs=new Array(1); Cgm=new Array(1); Chd=new Array(1); Cry=new Array(1); Ctx=new Array(1); Cqt=new Array(1); Cer=new Array(1); Cif=new Array(1); var Mx=12; for (var ix=1; ix<=Mx; ix++) { Cux[ix]=""; Ctt[ix]=""; Cst[ix]=""; Ctp[ix]=""; Csp[ix]=""; Cgd[ix]=""; Cpl[ix]=""; Crs[ix]=""; Cgm[ix]=""; Chd[ix]=""; Cry[ix]=""; Ctx[ix]=""; Cqt[ix]=""; Cer[ix]=""; Cif[ix]=""; } var ix=1; Cux[ix]="BR3-009"; Ctt[ix]="Crysta Van Pelt"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="PERSONA"; Cry[ix]="V1"; Ctx[ix]="During your Draw/Discard phase our hand limit is one more than your Ability. When your opponent plays a Special Card, they must place the top card of their Endurance face down, next to yours. When the opposing player exhausts, these captured cards are reshuffled into their Endurance. You may have up to four Master cards."; Cqt[ix]="«???????»"; Cif[ix++]=""; Cux[ix]="BR3-010"; Ctt[ix]="Crysta Van Pelt"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="PERSONA"; Csp[ix]="Premium"; Cry[ix]="V1"; Ctx[ix]="Play this card before the game begins in conjunction with the Crysta Van Pelt Persona card. You begin the game with +1 Ability. This card modifies your Persona and may not be removed from play."; Cqt[ix]="«???????»"; Cif[ix++]="Premium"; Cux[ix]="BR3-012"; Ctt[ix]="Blackmail"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="SITUATION"; Cpl[ix]="R"; Cry[ix]="V3"; Ctx[ix]="You opponent must discard an Ally to play an Ally card. Your opponent’s Exertions increases by one for each Blackmail in play."; Cqt[ix]="«???????»"; Cif[ix++]="Situation"; Cux[ix]="BR3-011"; Ctt[ix]="Blackmail"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="EVENT"; Cpl[ix]="R"; Cry[ix]="V3"; Ctx[ix]="On their next turn, your opponent loses an attack for each Ally card in play. You may play another Blackmail this turn."; Cqt[ix]="«???????»"; Cif[ix++]="Event"; Cux[ix]="BR3-013"; Ctt[ix]="Cross Retreat"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="BLOCK"; Cgd[ix]="B-XoXoXoXoX"; Cpl[ix]="S2"; Cry[ix]="V1"; Ctx[ix]="If you successfully block an opponent’s attack, you may play an additional attack this turn for each card you discard from your hand."; Cqt[ix]="«???????»"; Cif[ix++]="UL2LR, UR2LL"; Cux[ix]="BR3-014"; Ctt[ix]="Dodge"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="DODGE"; Cgd[ix]="D-XXXXXXXXX"; Cpl[ix]="R"; Cry[ix]="V3"; Ctx[ix]="You lose your next attack this turn."; Cif[ix++]="Fg"; Cux[ix]="BR3-015"; Ctt[ix]="Fu-Ling Attack"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="SPECIAL ATTACK"; Cgd[ix]="S-ooooXoooo"; Cpl[ix]="R2"; Cry[ix]="V1"; Ctx[ix]="This attack cannot be blocked or Dodged. This attack does 3 damage."; Cqt[ix]="«???????»"; Cif[ix++]="MC"; Cux[ix]="BR3-016"; Ctt[ix]="Jealousy"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="SITUATION"; Cpl[ix]="S2"; Cry[ix]="V1"; Ctx[ix]="Your opponent must randomly place an Attack or a Special Card from their hand under this card at the beginning of their turn. Instead of playing a Special Card from your hand on your turn, you may play a card from underneath this card. If their are five or more cards underneath this card at the beginning of your turn, you lose one ability."; Cif[ix++]=""; Cux[ix]="BR3-017"; Ctt[ix]="Korda’s Touch"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="EVENT"; Cpl[ix]="R4"; Cry[ix]="V2"; Ctx[ix]="Look at the cards you have captured. You may play any cards there during your defense Phase as if they were from your hand. You may play another Special Card this turn."; Cqt[ix]="«???????»"; Cif[ix++]=""; Cux[ix]="BR3-018"; Ctt[ix]="Korda’s Will"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="EVENT"; Cpl[ix]="R"; Cry[ix]="V2"; Ctx[ix]="Look at the cards you have captured. You may play any cards there during your Attack Phase as if they were from your hand. You may play another Special Card this turn."; Cif[ix++]=""; Cux[ix]="BR3-019"; Ctt[ix]="Master’s Back Away"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="DODGE"; Cgd[ix]="D-XXXXXXXXX"; Cpl[ix]="R2"; Cry[ix]="V1"; Ctx[ix]="This defense will not avoid Ranged Attacks. You may play an additional Situation: Plot this turn."; Cif[ix++]="Fg"; Cux[ix]="BR3-020"; Ctt[ix]="Master’s Tai Chi Strike"; Cst[ix]="Crysta Van Pelt"; Ctp[ix]="EDGE"; Csp[ix]="Trap"; Cpl[ix]="S2"; Cry[ix]="P"; Ctx[ix]="Play this card in conjunction with a Basic Attack. If your opponent plays a block against this attack, your opponent must discard all blocks from their hand."; Cif[ix++]="";