var aSubtitle="Highlander CCG 1st Edition"; var aExpansion="Kern Cards"; var aPrefix="HCCG1"; var aFile="KernCards"; Cux=new Array(1); Ctt=new Array(1); Cst=new Array(1); Ctp=new Array(1); Csp=new Array(1); Cgd=new Array(1); Cpl=new Array(1); Crs=new Array(1); Cgm=new Array(1); Chd=new Array(1); Cry=new Array(1); Ctx=new Array(1); Cqt=new Array(1); Cer=new Array(1); Cif=new Array(1); var Mx=12; for (var ix=1; ix<=Mx; ix++) { Cux[ix]=""; Ctt[ix]=""; Cst[ix]=""; Ctp[ix]=""; Csp[ix]=""; Cgd[ix]=""; Cpl[ix]=""; Crs[ix]=""; Cgm[ix]=""; Chd[ix]=""; Cry[ix]=""; Ctx[ix]=""; Cqt[ix]=""; Cer[ix]=""; Cif[ix]=""; } var ix=1; Cux[ix]="WC-087"; Ctt[ix]="Kern"; Cst[ix]="Kern"; Ctp[ix]="PERSONA"; Cry[ix]="R"; Ctx[ix]="When you Exert for an attack, you may play any number of non-Special attacks from that Exertion. You may have up to five Master cards."; Cqt[ix]="«For over half a millenium, Kern has lived his life as a wanderer, not tied to any place or any one. His years of unchecked power have made him a cruel and heartless opponent. He is a vicious predator who makes use of his immortality to crush his opponents, overwhelming them with his raw physical power. His tactics include the murder and desecration of everyone and everything his opponent holds dear.
«This slaughter is all part of the game to Kern, who takes joy in his corruption and violent acts. Come and get me, squaw man.» - Kern"; Cif[ix++]=""; Cux[ix]="WC-108"; Ctt[ix]="Kern"; Cst[ix]="Kern"; Ctp[ix]="PERSONA"; Csp[ix]="Premium"; Cry[ix]="G"; Ctx[ix]="Play this card before the game begins in conjunction with the Kern Persona card. You begin the game with +1 Ability. This card modifies you Persona and may not be removed from play."; Cqt[ix]="«For over half a millenium, Kern has lived his life as a wanderer, not tied to any place or any one. His years of unchecked power have made him a cruel and heartless opponent. He is a vicious predator who makes use of his immortality to crush his opponents, overwhelming them with his raw physical power. His tactics include the murder and desecration of everyone and everything his opponent holds dear.»«This slaughter is all part of the game to Kern, who takes joy in his corruption and violent acts. Come and get me, squaw man.» - Kern"; Cif[ix++]="Premium"; Cux[ix]="WC-088"; Ctt[ix]="Back Away"; Cst[ix]="Kern"; Ctp[ix]="DODGE"; Cgd[ix]="D-XXXXXXXXX"; Cry[ix]="U"; Ctx[ix]="This defense will not avoid Ranged Attacks. You may only make Ranged Attacks this turn."; Cif[ix++]="Fg"; Cux[ix]="WC-089"; Ctt[ix]="Bowie Knife"; Cst[ix]="Kern"; Ctp[ix]="OBJECT"; Cpl[ix]="R"; Cry[ix]="R"; Ctx[ix]="While Bowie Knife is in play, when you Exert for an attack you may Exert an additional 3 cards. You may only have one Bowie Knife in play."; Cif[ix++]=""; Cux[ix]="A&T-191"; Ctt[ix]="Calm Before the Storm"; Cst[ix]="Kern"; Ctp[ix]="EVENT"; Cpl[ix]="R6"; Cry[ix]="R"; Ctx[ix]="All players must discard all attacks from their hand to the top of their Endurance in any order."; Cif[ix++]=""; Cux[ix]="WC-090"; Ctt[ix]="Flashback"; Cst[ix]="Kern"; Ctp[ix]="EVENT"; Cry[ix]="R"; Ctx[ix]="You remember a situation in the past similar to this one. You may discard up to 5 cards from your hand and draw to replace them."; Cif[ix++]=""; Cux[ix]="WC-091"; Ctt[ix]="Hogg"; Cst[ix]="Kern"; Ctp[ix]="OBJECT"; Cpl[ix]="S2"; Cry[ix]="R"; Ctx[ix]="You may make an Exertion during your Defense Phase to avoid one Attack; or, you may make one of your Attacks this turn a Power Blow without an Exertion. If Hogg leaves play, you lose 1 Ability. You may only have one Hogg in play."; Cif[ix++]=""; Cux[ix]="A&T-192"; Ctt[ix]="Musket"; Cst[ix]="Kern"; Ctp[ix]="OBJECT"; Cpl[ix]="R2"; Cry[ix]="R"; Ctx[ix]="Discard this card after playing a Thrust. The Thrust is now considered a Ranged Attack. You may only have one Musket in play."; Cif[ix++]=""; Cux[ix]="WC-092"; Ctt[ix]="Power Blow"; Cst[ix]="Kern"; Ctp[ix]="EVENT"; Cry[ix]="U"; Ctx[ix]="Play this card in conjunction with an attack. You do not need to make an Exertion to a make this attack a Power Blow."; Cif[ix++]=""; Cux[ix]="WC-093"; Ctt[ix]="Rage"; Cst[ix]="Kern"; Ctp[ix]="EVENT"; Cpl[ix]="R4"; Cry[ix]="R"; Ctx[ix]="Up to two of your attacks this turn may be Power Blows without an Exertion. You may make more than one Power Blow this turn. Dodges will not avoid consecutive attacks you play this turn. You lose 1 Ability."; Cif[ix++]=""; Cux[ix]="FH-077"; Ctt[ix]="Relentless"; Cst[ix]="Kern"; Ctp[ix]="EVENT"; Cpl[ix]="R"; Cry[ix]="C"; Ctx[ix]="During your opponent’s next turn, he cannot play a defense if it has the same title as a defense he already has in play."; Cif[ix++]=""; Cux[ix]="WC-094"; Ctt[ix]="Trip"; Cst[ix]="Kern"; Ctp[ix]="EVENT"; Cry[ix]="U"; Ctx[ix]="You force your opponent onto rough ground, tripping him. Your next successful attack this turn does an additional point of damage. Your opponent loses any Standing Defenses."; Cif[ix++]="";