HighlanderCCG.free.fr
Highlander CCG 1st Edition
 
 
TV Series Set
Editions
1st Edition
2nd Edition
3rd Edition
highlanderccg@free.fr
IMGUpper Left AttackGeneric  CTS-001
BASIC ATTACK

IMGUpper Center AttackGeneric  CTS-002
BASIC ATTACK

IMGUpper Right AttackGeneric  CTS-003
BASIC ATTACK

IMGMiddle Left AttackGeneric  CTS-004
BASIC ATTACK

IMGThrustGeneric  CTS-005
BASIC ATTACK
If Thrust is successful, it does an additional point of damage.

IMGMiddle Right AttackGeneric  CTS-006
BASIC ATTACK

IMGLower Left AttackGeneric  CTS-007
BASIC ATTACK

IMGLower Center AttackGeneric  CTS-008
BASIC ATTACK

IMGLower Right AttackGeneric  CTS-009
BASIC ATTACK

IMGUpper Left BlockGeneric  CTS-010
BASIC BLOCK

IMGUpper Center BlockGeneric  CTS-011
BASIC BLOCK

IMGUpper Right BlockGeneric  CTS-012
BASIC BLOCK

IMGLower Left BlockGeneric  CTS-013
BASIC BLOCK

IMGLower Center BlockGeneric  CTS-014
BASIC BLOCK

IMGLower Right BlockGeneric  CTS-015
BASIC BLOCK

Alan BainesGeneric  RTS-016
EVENT
Opponent must discard all plot cards out of his hand.

Angry MobGeneric  CTS-017
EVENT
All players take 3 damage.

Avery HoskinsGeneric  RTS-018
SITUATION
As long as Avery Hoskins stays in play, each player must make an Exertion every turn.

CarlGeneric  RTS-019
SITUATION
You may discard this card from play to counter a Holy Ground card.

Caught in the ActGeneric  UTS-020
EVENT
Target discards 3 attacks.

ChallengeGeneric  CTS-021
EVENT
No dodges may be played until the end of your next turn.

CharlieGeneric  RTS-022
EVENT
No Special cards may be played until the end of your next turn.

CounterfeitGeneric  CTS-023
SITUATION - Plot
Abduction

CounterfeitGeneric  CTS-024
SITUATION - Plot
Plastic Surgery : You may not play this card unless you have Abduction in play.

CounterfeitGeneric  CTS-025
EVENT - Plot
Betrayal : You may not play this card unless you have Abduction and Plastic Surgery in play. Discard all 3 cards. Your opponent must draw and discard 10 cards from his Endurance.

DariusGeneric  RTS-026
EVENT
You may include one card from another PERSONA in your deck. You may only play that card or put that card into play in conjunction with this card. You may play this card in conjunction with another Special card even if you are only allowed 1 Special card this turn.

DarknessGeneric  CTS-027
SITUATION - Plot
The Bait

DarknessGeneric  CTS-028
SITUATION - Plot
The Trap : You may not play this card until you have The Bait in play.

DarknessGeneric  CTS-029
EVENT - Plot
Lights Out : You may not play this card unless you have The Bait and The Trap in play. Discard all 3 cards. Your next 5 attacks are Hidden.

Elizabeth VaughnGeneric  CTS-030
EVENT
Your opponent is hounded by a reporter. You may discard up to 6 cards and replace them from your Endurance.

Extra WeaponGeneric  CTS-031
OBJECT
Discard this card to replace a lost or broken weapon.

FeintGeneric  CTS-032
EVENT
You may only play this card if your last Attack was an unsuccessful non-Special Attack card. You must place that card in your Hand.

Fortune TellerGeneric  RTS-033
EVENT
Look at the next 6 cards in your Endurance. Put them back in any order.

GypsyGeneric  CTS-034
EVENT
Look at your opponent’s hand.

Gypsy LoverGeneric  CTS-035
SITUATION
During your turn, you may randomly select a card from your opponent’s Hand, look at it, and return it to their Hand.

Head ShotGeneric  CTS-036
EVENT
You may only play this card in conjunction with an Upper Attack. That Attack is a Head Shot.

Heroic DeedGeneric  CTS-037
EVENT
Discard 1 attack card in order to draw 4 cards.

Holy GroundGeneric  CTS-038
EVENT
You leave the battle and escape to Holy Ground. You lose the duel but do not lose your head.

Holy GroundGeneric  CTS-039
EVENT
You may only play this card during your Defense Phase. You avoid all Attacks not already successful this turn. All players must discard 4 cards and draw up to their Ability. Your Defense Phase ends. You must skip your Attack Phase this turn.

InterferenceGeneric  CTS-040
EVENT
Target player must discard 2 cards.

InvestigationGeneric  CTS-041
EVENT
Remove 1 plot Situation from play.

IMGLeft GuardGeneric  CTS-042
BLOCK
You may block any Left or Center attack. You may not play a Left or Center attack while this Guard is in play. You may keep this card up and use it again until you play a new defense. This is a standing defense.

Linda PlagerGeneric  RTS-043
EVENT
All players discard 2 attacks.

MasterGeneric  RTS-044
SITUATION
Sword Master : You may now make 3-card Exertions. You must announce whether the Exertion is a 3-card or 5-card Exertion before you draw your first card.

MauriceGeneric  RTS-045
EVENT
Turn over cards in your Endurance and discard them until you find the 1 you would like to keep. Then put that card in your hand.

MisfortuneGeneric  CTS-046
EVENT
Use this card to remove any Object card from play.

MuggingGeneric  CTS-047
EVENT
Arrange for target to be mugged. There is a two in six chance of success. If successful, target takes 2 damage.

Narrow EscapeGeneric  CTS-048
EVENT
Avoid all damage from 1 ranged attack.

PedestrianGeneric  CTS-049
SITUATION
If this card is in play after your opponent’s next 5 turns, the player with the highest Ability wins the duel. If there is a tie, First Blood begins.

PedestrianGeneric  CTS-050
SITUATION
All players cannot attack. This card is removed from play after your opponent’s next two turns.

PoliceGeneric  CTS-051
EVENT
Remove any Situation from play.

PoliceGeneric  CTS-052
EVENT
Counters the effect of any one Event card that does damage to you.

Quality BladeGeneric  CTS-053
OBJECT
Add 1 to your Ability as long as Quality Blade is in play. Each player may have only one Quality Blade in play.

Recover WeaponGeneric  CTS-054
EVENT
You may only play this card if your are Disarmed but your weapon is not broken. Your weapon is rearmed.

Renee DelaneyGeneric  RTS-055
EVENT
Prevents your opponent from playing a Special card next turn.

ReporterGeneric  CTS-056
EVENT
All players gain 2 Ability. This card cannot raise any player’s Ability over their Maximum Ability.

IMGRight GuardGeneric  CTS-057
BLOCK
You may block any Right or Center attack. You may not play a Right or Center attack while this Guard is in play. You may keep this card up and use it again until you play a new defense. This is a standing defense.

ScornGeneric  RTS-058
SITUATION
While this card is in play, target player loses 2 Ability. This card is removed from play after your opponent’s next 2 turns.

Sea WitchGeneric  CTS-059
SITUATION - Plot
Hook<

Sea WitchGeneric  CTS-060
SITUATION - Plot
Line : You may not play this card unless you have Hook in play.

Sea WitchGeneric  CTS-061
EVENT - Plot
Sinker : You may not play this card unless you have Hook and Line in play. Discard all 3 cards. Opponent may not make attacks for his next 5 turns.

SegurGeneric  RTS-062
EVENT
You have been granted a favor by a close friend. Look at the top 6 cards in your opponent’s Endurance. Put them back in any order.

StaminaGeneric  CTS-063
EVENT
Play this card instead of making an Exertion when blocking a Power Blow.

Street PunkGeneric  UTS-064
EVENT
Target player takes 1 damage.

TessaGeneric  RTS-065
SITUATION
You may make 6-card Exertions. You may decide to draw the sixth card after you have drawn the fifth.

Underworld ContactGeneric  RTS-066
EVENT
Neutralizes the effect of 1 plot.

Unexpected AssistanceGeneric  RTS-067
EVENT
Any Event that will do damage to you has a three in six chance of affecting your opponent instead. This will not work on Special cards played in conjunction with attacks.

Unholy AllianceGeneric  CTS-068
SITUATION - Plot
Alliance

Unholy AllianceGeneric  CTS-069
SITUATION - Plot
Discovery : You may not play this card unless you have Alliance in play.

Unholy AllianceGeneric  CTS-070
EVENT - Plot
Ambush :You may not play this card unless you have Alliance and Discovery in play. Discard all 3 cards. Your opponent loses 4 Ability.

WatcherGeneric  CTS-071
EVENT
A watcher favors you. He gives you medical treatment. You get back 2 Ability. This will not raise your Ability over the maximum.

WatcherGeneric  CTS-072
EVENT
Hunter : You are favored over your opponent. Any time you have a smaller Ability than your opponent, play this card and your opponent is hit by a sniper for 2 damage.

WatcherGeneric  CTS-073
EVENT
Hunter : Target takes 1 damage unless he discards a dodge card.

WatcherGeneric  CTS-074
EVENT
Hunter : All players take 2 damage.

WatcherGeneric  CTS-075
SITUATION
These watchers want a fair fight. They will throw a weapon to anyone who loses or breaks theirs.

WatcherGeneric  CTS-076
SITUATION
You may discard this card from play to counter a Watcher card.

AmandaAmanda  RTS-077
PERSONA
Your weapon is lighter and you use it faster, but you are not as strong as the others. You may make two attacks per turn, but you only do 1 damage. Your Power Blows only do 2 damage. If you block a Power Blow you still take 3 damage. If you block a Power Blow with an Exertion you still take 2 damage. Only your first attack each round may not go to the area you just blocked. You may have up to five Master cards.
«Born a pauper in the 9th century, she was killed for stealing from a plague house in 850 A.D. First trained by Rebecca Horne, who gave her the single-ring rapier she uses to this day. Though a middling swordswoman, she is a world-class circus acrobat, cat-burglar, and seductress.»
Errata : Amanda's Attacks do half of the normal damage; 1 damage for a normal Attack and 2 damage for a Power Blow. When Amanda plays an Attack that says it does 'X' damage, the amount of damage on the card supercedes Amanda's half damage Attacks.

IMGBack AwayAmanda  UTS-078
DODGE
This Defense will not avoid Ranged Attacks. You may only make Ranged Attacks this turn.

ContinuityAmanda  CTS-079
SITUATION
Your next 3 Defenses may be Power Blocks without an Exertion. Remove this card from play after the third Defense card is played. This is a Standing Defense

IMGDistractAmanda RRTS-080
DODGE

IMGJumpAmanda  UTS-081
DODGE
With a flair of acrobatics, you jump out of the way and dodge this attack. Your next attack this turn is Hidden.

IMGLeft Side StepAmanda  UTS-082
DODGE
Your next attack this turn must be to the left side.

Master’s AdviceAmanda R1RTS-083
SITUATION
While this card is in play, your Ability is increased by 2. You may only have 1 Master’s Advice in play.

IMGMaster’s AttackAmanda R2RTS-084
SPECIAL ATTACK
This Attack cannot be blocked.

IMGRight Side StepAmanda  UTS-085
DODGE
Your next attack this turn must be to the right side.

SeduceAmanda R4RTS-086
EVENT
Your next Attack this turn is unblockable and undodgeable.

StealAmanda RUTS-087
EVENT
Randomly take 1 card from your opponent’s hand and discard it.

Surprise AttackAmanda R3RTS-088
EVENT
Do 1 point of damage to your opponent. Your opponent loses any standing defenses.

Connor MacLeodConnor MacLeod  RTS-089
PERSONA
You may attack areas you just blocked. You may look at Hidden Attacks. You may include up to seven Master cards.
«Born in 1518 in the village of Glenfinnan on the shores of Loch Shiel, he has wandered the world ever since. Killed in battle by the Immortal known as the Kurgan in 1536, he had his revenge in New York City in 1985. First trained by Juan Sanchez Villa Lobos Ramirez, whose katana he still carries. »

IMGBack AwayConnor MacLeod  UTS-090
DODGE
This Defense will not avoid Ranged Attacks. You may only make Ranged Attacks this turn.

CombinationConnor MacLeod  UTS-091
EVENT
You may play an additional Attack this turn. If you make more than 1 Attack this turn, this Attack may be Hidden.

ContinuityConnor MacLeod  UTS-092
SITUATION
Your next 3 Defenses may be Power Blocks without an Exertion. Remove this card from play after the third Defense card is played. This is a Standing Defense.

DisarmConnor MacLeod  UTS-093
EVENT
Play this card in place of a Basic Attack. There is a 1 in 6 chance that your opponent is Disarmed.

IMGDodgeConnor MacLeod  UTS-094
DODGE
You lose your next Attack this turn.

Extra ShotConnor MacLeod  UTS-095
EVENT
You may play an additional Attack this turn. If you play more than one Attack this turn, your opponent cannot play a new Defense card specifically for that Attack unless that Defense is from an Exertion.

Power BlowConnor MacLeod  UTS-096
EVENT
Play this card in conjunction with an attack. You do not need to make an Exertion to make this Power Blow.

Duncan MacLeodDuncan MacLeod  RTS-097
PERSONA
You may attack areas you just blocked. If you Power Blow, your opponent’s next Attack cannot be Hidden. You may include up to six Master cards.
«Born in 1592 in the Highlands of Scotland, this foundling baby was taken in and raised as a Chieftain’s son until he was killed in battle in 1622... and didn’t stay dead. First trained by fellow clansman Connor MacLeod, Duncan has all of the fun and most of the good women. He fights with a carved dragon-head katana bequeathed to him by a Samurai in 1778.»

IMGBack AwayDuncan MacLeod  UTS-098
DODGE
This Defense will not avoid Ranged Attacks. You may only make Ranged Attacks this turn.

Battle RageDuncan MacLeod R4RTS-099
EVENT
Play this card in place of a Basic Attack. Make an Exertion to search for an Attack. You may play up to 5 non-Special Attacks from that Exertion and your Hand. You lose 1 Ability. A Dodge cannot avoid multiple attacks you play this turn.

CombinationDuncan MacLeod  UTS-100
EVENT
You may play an additional Attack this turn. If you make more than 1 Attack this turn, this Attack may be Hidden.

ContinuityDuncan MacLeod  UTS-101
SITUATION
Your next 3 Defenses may be Power Blocks without an Exertion. Remove this card from play after the third Defense card is played. This is a Standing Defense.

DisarmDuncan MacLeod  UTS-102
EVENT
Play this card in place of a Basic Attack. There is a 1 in 6 chance that your opponent is Disarmed.

IMGDodgeDuncan MacLeod  UTS-103
DODGE
You lose your next Attack this turn.

Extra ShotDuncan MacLeod  UTS-104
EVENT
You may play an additional Attack this turn. If you play more than one Attack this turn, your opponent cannot play a new Defense card specifically for that Attack unless that Defense is from an Exertion.

FlashbackDuncan MacLeod  RTS-105
SITUATION
You remember a similar experience. Make an extra 3 card Exertion and discard this card.

InspirationDuncan MacLeod RRTS-106
EVENT
You may make an extra Exertion this turn.

IMGJumpDuncan MacLeod  UTS-107
DODGE
With a flair of acrobatics, you jump out of the way and dodge this attack. Your next attack this turn is Hidden.

Master’s AdviceDuncan MacLeod R1RTS-108
SITUATION
While this card is in play, your Ability is increased by 2. You may only have 1 Master’s Advice in play.

IMGMaster’s AttackDuncan MacLeod R2RTS-109
SPECIAL ATTACK
This Attack cannot be blocked.

IMGMaster’s DodgeDuncan MacLeod R3RTS-110
DODGE
Connor taught you a special trick. Dodge opponent’s attack. You may still make attacks as normal.

Power BlowDuncan MacLeod  UTS-111
EVENT
Play this card in conjunction with an attack. You do not need to make an Exertion to make this Power Blow.

TripDuncan MacLeod  UTS-112
EVENT
You force your opponent onto rough ground, tripping him. Your next attack this turn is Hidden. Your opponent loses any standing defenses.

LutherLuther  RTS-113
PERSONA
You may block Power Blows without an Exertion. You may have up to five Master cards.
«Born in Cameroon in 1652, he died on a slave ship. First trained by Rebecca Horne, who should have known better. An ascetic who believes in training himself through pain and deprivation, Luther believes that by obtaining all the pieces of an ancient crystal, he can gain an advantage in the Immortal’s struggle. He wields a Manchu broadsword.»

IMGBack AwayLuther  UTS-114
DODGE
This Defense will not avoid Ranged Attacks. You may only make Ranged Attacks this turn.

CombinationLuther  UTS-115
EVENT
You may play an additional Attack this turn. If you make more than 1 Attack this turn, this Attack may be Hidden.

ContinuityLuther  UTS-116
SITUATION
Your next 3 Defenses may be Power Blocks without an Exertion. Remove this card from play after the third Defense card is played. This is a Standing Defense.

DisappearLuther R2RTS-117
EVENT
Prevent all damage done to you this turn. You avoid all Attacks that are not already successful. You cannot attack this turn.

DisarmLuther  UTS-118
EVENT
Play this card in place of a Basic Attack. There is a 1 in 6 chance that your opponent is Disarmed.

IMGDodgeLuther  UTS-119
DODGE
You lose your next Attack this turn.

IntimidateLuther RRTS-120
EVENT
Your opponent cannot attack next turn.

Power BlowLuther  UTS-121
EVENT
Play this card in conjunction with an attack. You do not need to make an Exertion to make this Power Blow.

TauntLuther RRTS-122
EVENT
Opponent must discard 1 attack for every attack he plays next turn.

TripLuther  UTS-123
EVENT
You force your opponent onto rough ground, tripping him. Your next attack this turn is Hidden. Your opponent loses any standing defenses.

NefertiriNefertiri  RTS-124
PERSONA
During your turn, you may draw back up to your Ability if you have fewer cards in your Hand than your Ability. When you discard from your Hand, you may place some or all of those cards on top of your Endurance. You may include up to five Master cards.
«First trained by Raan, a priest of Osiris. Born in the 19th Dynasty in Egypt, she was a concubine of Ramses. Nefertiri was sacrificed when the Pharaoh died, to be sent with him to the afterworld. 1200 years later, in 30 B.C., she faked her death in order to be buried with Cleopatra, and was not revived until 1994, when Duncan MacLeod found her and introduced her to the world of electricity, automobiles, and modern fashion. She fights with an Egyptian short sword.»

IMGBack AwayNefertiri  UTS-125
DODGE
This Defense will not avoid Ranged Attacks. You may only make Ranged Attacks this turn.

Battle RageNefertiri R4RTS-126
EVENT
Play this card in place of a Basic Attack. Make an Exertion to search for an Attack. You may play up to 5 non-Special Attacks from that Exertion and your Hand. You lose 1 Ability. A Dodge cannot avoid multiple attacks you play this turn.

CombinationNefertiri  UTS-127
EVENT
You may play an additional Attack this turn. If you make more than 1 Attack this turn, this Attack may be Hidden.

ContinuityNefertiri  UTS-128
SITUATION
Your next 3 Defenses may be Power Blocks without an Exertion. Remove this card from play after the third Defense card is played. This is a Standing Defense.

DesperationNefertiri RRTS-129
EVENT
You must draw 3 cards. You must discard 2 of those cards. You may play another Special card this turn.

DisarmNefertiri  UTS-130
EVENT
Play this card in place of a Basic Attack. There is a 1 in 6 chance that your opponent is Disarmed.

IMGDodgeNefertiri  UTS-131
DODGE
You lose your next Attack this turn.

Extra ShotNefertiri  UTS-132
EVENT
You may play an additional Attack this turn. If you play more than one Attack this turn, your opponent cannot play a new Defense card specifically for that Attack unless that Defense is from an Exertion.

Power BlowNefertiri  UTS-133
EVENT
Play this card in conjunction with an attack. You do not need to make an Exertion to make this Power Blow.

SeduceNefertiri R4RTS-134
EVENT
Your next Attack this turn may be undodgeable and your opponent loses their next attack.

TripNefertiri  UTS-135
EVENT
You force your opponent onto rough ground, tripping him. Your next attack this turn is Hidden. Your opponent loses any standing defenses.

Richie RyanRichie Ryan  RTS-136
PERSONA
During your turn, you may draw back up to your Ability if you have fewer cards in your Hand than your Ability. When you discard from your Hand, you may place some or all of those cards on top of your Endurance. You may include up to five Master cards.
«Born in 1974, he lost his foster mother at a young age and raised himself on city streets. He was six months shy of his 18th birthday and an adult criminal career when he stumbled upon Duncan and Connor doing the Knights of the Round Table thing. Killed by random urban violence in 1993, he learned that he is immortal and that he gets to play with the big swords now. His is a Spanish rapier, given to him by Duncan MacLeod, who first found and trained him.»

IMGBack AwayRichie Ryan  UTS-137
DODGE
This Defense will not avoid Ranged Attacks. You may only make Ranged Attacks this turn.

Battle RageRichie Ryan R4RTS-138
EVENT
Play this card in place of a Basic Attack. Make an Exertion to search for an Attack. You may play up to 5 non-Special Attacks from that Exertion and your Hand. You lose 1 Ability. A Dodge cannot avoid multiple attacks you play this turn.

CombinationRichie Ryan  UTS-139
EVENT
You may play an additional Attack this turn. If you make more than 1 Attack this turn, this Attack may be Hidden.

ContinuityRichie Ryan  UTS-140
SITUATION
Your next 3 Defenses may be Power Blocks without an Exertion. Remove this card from play after the third Defense card is played. This is a Standing Defense.

IMGDodgeRichie Ryan  UTS-141
DODGE
You lose your next Attack this turn.

Extra ShotRichie Ryan  UTS-142
EVENT
You may play an additional Attack this turn. If you play more than one Attack this turn, your opponent cannot play a new Defense card specifically for that Attack unless that Defense is from an Exertion.

LuckRichie Ryan R2RTS-143
EVENT
You may retrieve any card from your Endurance and place it in your Hand. You must shuffle your Endurance.

Master’s AdviceRichie Ryan R1RTS-144
SITUATION
While this card is in play, your Ability is increased by 2. You may only have 1 Master’s Advice in play.

IMGMaster’s BlockRichie Ryan R2RTS-145
BLOCK
You may attack normally to any area this turn. Your next Attack this turn may be Hidden.

Power BlowRichie Ryan  UTS-146
EVENT
Play this card in conjunction with an attack. You do not need to make an Exertion to make this Power Blow.

TripRichie Ryan  UTS-147
EVENT
You force your opponent onto rough ground, tripping him. Your next attack this turn is Hidden. Your opponent loses any standing defenses.

Slan QuinceSlan Quince  RTS-148
PERSONA
During your turn, you may draw back up to your Ability if you have fewer cards in your Hand than your Ability. When you discard from your Hand, you may place some or all of those cards on top of your Endurance. You may include up to five Master cards.
«Born in New York in 1787, killed when his ship sank in the War of 1812. First trained by Patrick Stanze. Also known as Slan the Cat, because he likes to play with his victims. Once a blacksmith by trade, he uses a sword he made himself. In battle, he wears a metal mask over his face to protect his self proclaimed beauty.»

IMGBack AwaySlan Quince  UTS-149
DODGE
This Defense will not avoid Ranged Attacks. You may only make Ranged Attacks this turn.

BerserkSlan Quince R2RTS-150
EVENT
Play this card in place of a Basic Attack. Make a 10-card Exertion to search for an Attack play this card. Play all non-Special Attacks from this Exertion. A Dodge cannot avoid multiple attacks you play this turn.

IntimidateSlan Quince RRTS-151
EVENT
Your opponent cannot attack next turn.

Run ThroughSlan Quince R3RTS-152
EVENT
You may play this card after your opponent plays a non-Ranged Attack. You canno play a Defense this turn. Your opponent’s Attacks succeed. Your next Attack this turn cannot be blocked.

IMGShooting BladeSlan Quince R1RTS-153
SPECIAL ATTACK
This Attack does 4 damage.

Xavier St. CloudXavier St. Cloud  RTS-154
PERSONA
If you do not play a Special card, you may play an additional 1 point Middle Center Attack, that cannot be a Power Blow. You may include up to twice the normal number of Plot cards. You may include up to five Master cards.
«Born in Morocco. Died fighting for Saladin in the 3d Crusade in 1192 A.D. Found and trained by French knight Henri St. Cloud, whose name he bears. Xavier has used many swords, suiting his weapon to the situation, and has also been known to use more unconventional methods, ranging from nerve gas to henchthugs with uzis. He lost his left hand in battle with Duncan MacLeod in Paris in 1992.»

AllianceXavier St. Cloud R2UTS-155
EVENT
Your opponent takes 2 damage.

IMGBack AwayXavier St. Cloud  UTS-156
DODGE
This Defense will not avoid Ranged Attacks. You may only make Ranged Attacks this turn.

DisarmXavier St. Cloud  UTS-157
EVENT
Play this card in place of a Basic Attack. There is a 1 in 6 chance that your opponent is Disarmed.

IMGDodgeXavier St. Cloud  UTS-158
DODGE
You lose your next Attack this turn.

ForethoughtXavier St. Cloud RRTS-159
SITUATION
Discard immediately to counter an Event.

HookXavier St. Cloud R3RTS-160
EVENT
Play an additional Attack this turn. If you play more than 1 Attack this turn, this additional Attack cannot be blocked.

Plan AheadXavier St. Cloud RRTS-161
SITUATION
You may discard this card from play to remove a Situation from play.

Poison GasXavier St. Cloud R2RTS-162
SITUATION
While Poison Gas is in play, your opponent loses 4 Ability and you lose 2 Ability. Poison Gas is removed from play if you draw a card.

Power BlowXavier St. Cloud  UTS-163
EVENT
Play this card in conjunction with an attack. You do not need to make an Exertion to make this Power Blow.

IMGStalkXavier St. Cloud R1RTS-164
SPECIAL ATTACK
This Attack cannot be blocked or dodged.

TripXavier St. Cloud  UTS-165
EVENT
You force your opponent onto rough ground, tripping him. Your next attack this turn is Hidden. Your opponent loses any standing defenses.

NemesisGeneric  STS-166
SITUATION
Seduced : You may play this card if your opponent is Amanda. While this card is in play, Amanda may not dodge unless the dodge is from an Exertion. You may only have one Nemesis in play.

NemesisGeneric  STS-167
SITUATION
Melancholy : You may play this card if your opponent is Connor MacLeod. While this card is in play, Connor may not see Hidden attacks, and all attacks against him are automatically Hidden. You may only have one Nemesis in play.

NemesisGeneric  STS-168
SITUATION
Code of Honor : You may play this card if your opponent is Duncan MacLeod. While this card is in play, Duncan may not attack unless he is attacked or takes damage. You may only have one Nemesis in play.

NemesisGeneric  STS-169
SITUATION
Fetish : You may play this card if your opponent is Luther. While this card is in play, Luther may not play a defense unless that defense is from an Exertion.. You may only have one Nemesis in play.

NemesisGeneric  STS-170
SITUATION
Obsession : You may play this card if your opponent is Nefertiri. While this card is in play, Nefertiri may not draw up to her Ability unless she has taken damage that turn. You may only have one Nemesis in play.

NemesisGeneric  STS-171
SITUATION
Brash Youth : You may play this card if your opponent is Richie Ryan. While this card is in play, Richie may not play Immortal Specific cards unless they are his own. You may only have one Nemesis in play.

NemesisGeneric  STS-172
SITUATION
Vanity : You may play this card if your opponent is Slan Quince. While this card is in play, Slan may not make Power Blows. You may only have one Nemesis in play.

NemesisGeneric  STS-173
SITUATION
Foiled : You may play this card if your opponent is Xavier St. Cloud. While this card is in play, Xavier may not play Situations. You may only have one Nemesis in play.

Last update : January, 17th, 2012